Cheats are activated by typing the relevant command. Into the console, then pressing Enter. The console is opened by pressing §+ Shift. Alt+ 2 1, Alt+ 0167 or may also work ( seems to be the majority console button, located beneath esc ). The cheat console is a transparent overlay above the character's tab. Nov 17, 2018 I'm having a hard time understanding the rationality of it all. Why would being charitible and kind be a bad thing when it comes to personal combat skill,and envious and deceitful be a good thing? Surely being a good person in life wouldn't detract from your performance in battle, and being a bit of a ♥♥♥♥ would somehow make you a better warrior.
Attributes measure the abilities of a character. Unlike traits, they are numerical rather than binary.
Each character has base attributes which are then impacted by their traits. The total is displayed on the character screen, while the base is visible on mouseover. Base attributes are mostly acquired during childhood through education, but can also be altered by events.
Some events and event chains will only have certain choices open to the player if the qualifying level of an attribute is active. For example, if a vassal demands a title, but their liege rejects it, there will normally result in a lengthy opinion malus; although, if the liege's diplomacy is high enough, they can reject the request politely and avoid upsetting the vassal.
- 2Passive effects
- 4Hidden attributes
State attributes[edit]
For many applications of attributes, the relevant factor is the state attribute, instead of the character's attribute.
Notes:
- Under Iqta, nomadic or Tribal governments, only the primary spouse's attributes affect the state attributes. Concubines and secondary wives do not affect them
- If there is a regency, the regent's attributes plus the councilor's are used instead
- If a regent or spouse is also a councilor, they will only count once. Hence, regents and spouses should not become councilors (except secondary wives for Muslims)
- If Conclave DLC is active, the player can increase state attributes by swapping a regent-councilor to the Advisor council slot.
- A courtier's state skill (e.g., for monthly prestige gain) is just their personal skill
- The state attributes are displayed between parenthesis on the character screen.
Passive effects[edit]
Highlighted attributes box on character screen (v. 3.0)
Diplomacy[edit]
Diplomacy skill reflects ability to negotiate and please people. It is the determining attribute for a chancellor's success while doing council jobs.
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- Increases realm courtiers' opinion towards the character (councilors and spouses included)
- Used to determine direct vassal limits, along with spouse's diplomacy (vassal bonus= 30% of (ruler's diplomacy + 1/2 of spouse's diplomacy) with the final value rounded down).
- Combined with the learning attribute determines cultural technology points accumulated each month, if the character is not nomadic and of at least duke-rank
- If the character is a chancellor on their liege's council, this attribute is used to determine their ability.
State diplomacy:
- Increases everyone's opinion toward the character (except direct vassals and courtiers)
- Increases the opinion effectiveness of gifts
- Gives character prestige (+0.01/month per point)
Martial[edit]
Martial skill is an indicator of skill at warfare and combat, and is the determining attribute for a marshal's success while doing council jobs.
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- Affects the character's skill as a commander, while leading battles personally
- Used to determine the character's demesne levy size and speed of demesne levy reinforcement
- Combined with the learning attribute determines military technology points accumulated each month, if the character is not nomadic and of at least duke-rank
- If the character is a marshal on their liege's council, it is used to determine their ability.
State martial:
- increases the rate at which armies recover morale.
Stewardship[edit]
Stewardship improves management of demesne and is the determining attribute for a steward's success while doing council jobs.
Personal stewardship:
- Combined with the stewardship of a character's spouse is used to determine the ruler's maximum demesne (desmense limit bonus = 15% of (ruler's stewardship + 1/2 of spouse's stewardship)). Note that nomads do not have a demesne limit
- Combined with the learningattribute determines economic technology points accumulated each month, if the character is not nomadic and of at least duke-rank
- Increases the rate of province converting to the character's culture
- If the character is a steward on their liege's council, it is used to determine their ability.
State stewardship:
- Increases demesne income (+2% per point).
Intrigue[edit]
Intrigue is a measure of skill at manipulation and scheming. It is the determining attribute for a spymaster's success while doing council jobs.
Personal intrigue:
- If the character is a spymaster on their liege's council, it is used to determine their ability
- It does not give any technology boost.
State intrigue:
- Increases plot power (and decreases the power of plots against the player)
- Makes the character's plots less likely to be discovered
- Increases imprisonment chance (and makes the character harder to get imprisoned).
Learning[edit]
Learning is a measure of a character's knowledge. It is the determining attribute for a Court Chaplain's council jobs. If the The Reaper's Due Expansion is active, the court physician's successes are also affected by this attribute. Alibre design serial key.
Personal learning:
- Combined with diplomacy, martial, and stewardship attributes to determine monthly technology points
- If the character is a Court Chaplain on their liege's council, it is used to determine their ability.
State learning:
- Gives the character piety (or equivalent) (+0.02/month per point).
Improving attributes[edit]
Characters can strive to improve their base attributes in several ways:
Children:
- Education: A skilled guardian will pass on his skills (Conclave DLC inactive)
- Breeding: A child grown up by high skilled progenitors (or guardian) has a better chance of ending up with higher base attributes (with Conclave Expansion).
Adults:
- If Way of Life DLC is inactive, the player may attempt to fulfil an ambition goal in order to increase base attributes up to level 8 in a specified skill. The character can choose one ambition at each time
- If Way of Life Expansion is active, focuses incorporate events to improving base attributes as well as adding many other modifiers
- Child education may result in effects on guardians (without the Conclave Expansion)
- Friendship can sometimes result in an attribute boost
- If Monks and Mystics DLC is active, societies can trigger events which grant the character attribute points
- Some religions have passive attribute bonuses and exclusive traits connected to them, e.g., Crusader (+2 martial), Mutazilite (+5 learning), Berserker (+4 martial), Theravada buddhist (+1 learning)
- Many artifacts provide attribute bonuses.
Ck2 Personal Combat Skill Cheat
Hidden attributes[edit]
Two hidden attributes measure the character's physical well-being: health and fertility. A character's base health and fertility are not normally visible, but trait effects are listed in tooltips.
The 'charinfo' console command uncovers these attributes in the tooltip for all characters. The player may also adjust those attributes at game start by using the Ruler Designer.
Health[edit]
Main article: Health
Healthy characters are less likely to fall prey to, and more likely to fully recover from, disease. They are also less likely to die from old age per month than ill characters. High health is key to a long life.
Fertility[edit]
Fertility determines how likely an individual character is to conceivechildren. it should be noted that both parents' fertility is taken into account. In addition, it appears that having spouses who are also lovers will make it 3 times more likely for pregnancy to occur.
Various traits affect fertility, such as:
- Hedonist (+20%)
- Lustful (+20%)
- Shaktist hindu (+20%)
- Midas touched (+15%)
- Fortune builder (+10%)
- Grey eminence (+10%)
- Strong (+10%)
- Thrifty clerk (+5%)
- Charismatic negotiator (+5%)
- Underhanded rogue (+5%)
- Scholarly theologian (-5%)
- Mastermind theologian (-5%)
- Weak (-5%)
- Chaste (-15%)
- Homosexual (-15%)
- Severely Injured (-25%)
- Inbred (-30%)
- Incapable (-30%)
- Mangled (-50%)
- Celibate (-1000%)
- Eunuch (-5000%)
- Most diseases decrease fertility (and symptoms, if The Reaper's Due DLC is active). For example, Measles (-10%), Leper (-95%), Vomiting (-30%).
A character who is either a Horse or a Cat (only from Lunatic events, not from alternate-start animal cultures) has effectively nonexistent fertility: (-5000%).
Attributes • Traits • Piety • Prestige • Culture • Religion • Dynasty • Nicknames • Opinion
Diplomacy • Decisions • Education • Marriage/Breeding • Regency • Favors
Assassination • Tyranny • Banishment • Execution • Imprisonment • Title revocation • Bribes
Council • Courtiers • Disease • Succession • Alliances
Ck2 Best Traits
Retrieved from 'https://ck2.paradoxwikis.com/index.php?title=Attributes&oldid=41653'
While playing the game, press ~ to display the console window. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function:
Result | Cheat Code |
+5,000 gold | cash |
+5,000 piety | piety |
+5,000 prestige | prestige |
Set character's age | age [character id] + or -[number] |
Set character's diplomacy | add_diplomacy [character id] + or -[number] |
Set character's intrigue | add_intrigue [character id] + or -[number] |
Set character's learning | add_learning [character id] + or -[number] |
Set character's martial | add_martial [character id] + or -[number] |
Set character's stewardship | add_stewardship [character id] + or -[number] |
Allow sending diplomacy that will be rejected | neg_diplo |
AI control | observe |
Change character's culture | culture [culture name] |
Change religion | religon [sect name] |
Kills character | kill [character id] |
Remove arbitrary | event 1711 |
Remove ill | event 38283 |
Togle fog of war | fow |
Unlock extra character info | charinfo 1 |
Give character a claim to selected title | claim [title] [character id] |
Gives title to character | give_title [title] [character id] |
Grants character selected county; use 'titleb_dyn_founding' character id for patricians | give_title c_[county name] [character id] |
Grants character selected barony; use 'titleb_dyn_founding' character id for patricians | give_title b_[barony name] [character id] |
Grants character selected duchy; use 'titleb_dyn_founding' character id for patricians | give_title d_[duchy name] [character id] |
Grants character selected kingdom; use 'titleb_dyn_founding' character id for patricians | give_title k_[kingdom name] [character id] |
Grants character selected empire; use 'titleb_dyn_founding' character id for patricians | give_title e_[empire name] [character id] |
Impregnate female character by male character | pollinate [female character id] [male character id] |
Initiate mistress event between female courtier and male liege | event 450 [female character id] |
Lovers events; new events initiated every fifth number (64030, 64035, etc.) | event 64000 to event 64145 |
Marry anyone, including close family | marry_anyone |
Set any law with no waiting or vote | allow_laws |
Move selected character to your court; does not work on rulers | move [character id] |
Plots always discovered | discover_plots |
Put prisoner in jailer's dungeon | imprison [prisoner character id] [jailer character id] |
Switch control to indicated character | play [character id] |
'No help for you!' message | help |
Clear console screen | clear |
Successfully complete the indicated task to unlock the corresponding achievement. To view your achievements and stats in Steam, select 'Community', 'My profile', 'View all my games', then the game and view stats.
Ck2 Combat Traits
- A Pope of My Own: Set up an antipope.
- All Three Popes: Play a game where there are two simultaneous antipopes.
- Always Bet On Duke: Work your way up from Count to Duke with a single character.
- And Stay Out!: Throw the Aztec invaders back into the sea.
- Black Widow: As a woman, have three different husbands killed.
- Celebrity: Amass more than 15,000 in prestige.
- Crusader: Fulfill the goal of a Crusade.
- Crusader King: Starting in the 'Stamford Bridge' bookmark, hold the Kingdom of Jerusalem.
- Decadent Warrior: As a Muslim, crush a Decadence revolt.
- Divine Blood: Achieve a score of 100,000.
- Dragon Blood: Achieve a score of 50,000.
- Dream Home: As a Patrician dynasty, build every upgrade for your Family Palace.
- Dwarf Fortress: Have seven courtiers with the Dwarf trait.
- Empressive: Play as three consecutive generations of empresses.
- Exalted Among Men: Fulfill the Become Exalted ambition.
- Full House: Sire five children.
- Hard Ruler: Starting in the 'Stamford Bridge' bookmark as Harald of Norway, become the King of England.
- Holy Smoke: Sacrifice another religion's head as a Norse or Aztec pagan.
- It's Better to be the Emperor: Work your way up from Count to Emperor with a single character.
- It's Good to be the King: Work your way up from Count to King with a single character.
- Keeping it in the Family: Sire a child that has the Inbred trait.
- Khan of Khans: Conquer continental Western Europe as the Mongol Empire, starting in 'The Mongols' bookmark.
- Kingdom of David: As a Jew, create the Kingdom of Israel.
- Legacy of Rome: Restore the Roman Empire.
- Merchant Prince: Amass more than 20,000 in wealth.
- Mr. Doge-Elect: As a Patrician, win an election and become Doge.
- New Ways for Old Gods: Reform one of the Pagan religions.
- On English Neck a Norman Yoke: Starting in the 'Stamford Bridge' bookmark as William the Bastard, become the King of England.
- Paragon of Virtue: Fulfill the Paragon of Virtue ambition.
- Pentarch: As an Orthodox Christian, hold Rome, Constantinople, Alexandria, Antioch and Jerusalem.
- Persistent Survivor: Play a game all the way through from 867 to 1453.
- Pilgrim: Go on a Christian Pilgrimage.
- Prester John: As a Catholic, have a border with Miaphysite Abyssinia.
- Protector of the Holy Places: Have Rome, Jerusalem, Mecca and Medina within your Realm.
- Royal Blood: Achieve a score of 10,000.
- Russkaya Pravda: Create the Kingdom of Russia as a Slav.
- S.P.Q.R.: As the Roman Empire, reclaim the old imperial borders.
- Saint: Amass more than 10,000 in piety.
- Survivor: Play a game all the way through from 1066 to 1453.
- The Black Bishop: Fund an immoral bishop and get him elected Pope.
- The Caliphate Strikes Back: Starting in the 'Stamford Bridge' bookmark as the Abbasid Caliph, become independent and hold an empire title.
- The Marriage Game: Marry another character.
- The One Who Brings Benefit: As a Zoroastrian, become the prophesied Saoshyant.
- The Outside Bet: Starting in the 'Stamford Bridge' bookmark as Svend II of Denmark, become the King of England.
- To Mecca!: Go on a Hajj to Mecca.
- Trade Empire: Your Republic maintains trade posts in 80 provinces.
- Turbulent Priest: Assassinate a vassal bishop that likes the Pope better than you.
- United the Kingdoms: Hold the kingdoms of England, Scotland, Wales and Ireland.
- Until Death Do Us Part: Have your spouse assassinated.
- Viking Raider: As a Viking, return home with 1,000 worth of loot.